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Rules and Guidelines for Pokémon

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Rules and Guidelines for Pokémon Empty Rules and Guidelines for Pokémon

Post  Ben4157 Wed Feb 02, 2011 6:00 pm

Pokémon Breeding Guide:

1)One has to have Defeated the Celadon Gym Leader to access this option as well as three other Gyms before that.

2)To breed a Pokémon that will be the same Type as the parent you need both a male and a female of the same type Pokémon*.
*Dittos will not reliably produce a certain type of Pokémon for example: a Pidgeotto♂ and a Ditto as ♀ will not always produce a Pidgey but may produce a Spearow or a pure Normal Type such as another Ditto.

Dynamics will be added as needed.
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Rules and Guidelines for Pokémon Empty In the Event of a Pokémon's Death

Post  Ben4157 Thu Feb 03, 2011 10:11 pm

It Depends...
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Rules and Guidelines for Pokémon Empty Rules and Guidelines for Pokémon

Post  Ben4157 Fri Feb 04, 2011 8:40 pm

No Stealing another person's Pokémon.

Trading does not work outside of the predesignated areas.

A Pokémon can stay outside of their Pokéball as long as the surroundings fit.


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Rules and Guidelines for Pokémon Empty PokéIDAO Credit Upgrade

Post  Ben4157 Wed Feb 09, 2011 7:43 pm

This Upgrade for the PokéIDAO is an item that opens a Savings, Battle Statistics, Contests Statistics, and Checking account with that PokéIDAO and a starting balance of $4000.
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Rules and Guidelines for Pokémon Empty Re: Rules and Guidelines for Pokémon

Post  Ben4157 Fri Feb 11, 2011 3:03 am

The PokéIDAO also creates an Anti-Energy/Matter Repulsion field around one when one is in a battle that keeps the explosions and other types of energy Pokémon produce from affecting the individual this includes: intense heat, intense cold, various types of radiation, projectiles, and moves like Sing. This field also protects against any type of energy reaction up to a certain point. To raise that point up higher one has to buy upgrades from one of the gym leaders this is highly suggested for Pokémon trainers with Pokémon higher than Level 30 or one is going to be battling a Pokémon higher than that Level Limit.
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Rules and Guidelines for Pokémon Empty PokéIDAO Defense Upgrades

Post  Ben4157 Fri Feb 11, 2011 3:06 am

Upgrade #1: is usually received from the Cerulean Gym Leader at the end of the battle Upgrade #1 is good up until Level 45.

Upgrade #2: is good up until one is battling Level 60 and above or has a Pokémon Level 60 or above.

Upgrade #3: is good up until Pokémon reach Level 75 and above.

Upgrade #4: is good all the way up to and including Pokémon that reach Level 100.
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Rules and Guidelines for Pokémon Empty Contests

Post  Ben4157 Fri Feb 11, 2011 3:12 am

Battle Strategy: 1 on 1, 2 on 2, 3 on 3, 4 on 4, 5 on 5, & 6 on 6. These are the different levels one will have to do to get the Master Strategist Title.
Keeping-up Appearances: Toughness, Beauty, Intelligence, Coolness, Cuteness.

More ideas to come. Suggestions are welcome.
Smile
Thank you!
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Rules and Guidelines for Pokémon Empty Re: Rules and Guidelines for Pokémon

Post  AdminShi-Thead Tue Feb 15, 2011 3:33 am

When using Metronome, You have to roll 3 dice, all labeled as Metronome.
In order to add more dice, hit the Plus sign next to the dice selector at the bottom of the reply box.
I will now demonstrate
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Rules and Guidelines for Pokémon Empty Re: Rules and Guidelines for Pokémon

Post  AdminShi-Thead Tue Feb 15, 2011 3:33 am

The member 'AdminShi-Thead' has done the following action : Dices roll

#1 'Metronome P1' : 142

--------------------------------

#2 'Metronome P2' : 166

--------------------------------

#3 'Metronome P3' : 5
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Rules and Guidelines for Pokémon Empty Re: Rules and Guidelines for Pokémon

Post  AdminShi-Thead Tue Feb 15, 2011 3:34 am

That totals 313, So metronome will use Return. Each number corresponds to a move on our special table. DM will post which move is used
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